WARDOGS Actual
● CreatorAll creators150 entries

DemoMan0351

3 videos in the manual's sources. The rating on each entry is for the claim across every source, not a grade of this creator.

Videos

Entries their videos back

EntryChapterRatingWatch
Buy binoculars on every loadoutMoney & XPConfirmed9:20
Move whatever you are doing into the hotzoneMoney & XPConfirmed6:45
Never self-healMoney & XPConfirmed2:29
Best risk-adjusted method for a new account: hotzone medicMoney & XPConfirmed3:31
Fly transport only with a full cabinMoney & XPConfirmed0:43
Season 1 cumulative XP milestonesMoney & XPConfirmed16:52
Set crate markup to 0% when restocking your own FOBMoney & XPConfirmed12:23
The per-life buy economyMoney & XPConfirmed4:49
The hotzone double-payout ruleMoney & XPConfirmed6:45
Hotzone medicMoney & XPConfirmed3:31
Helicopter transportMoney & XPConfirmed12:36
Logistics and crate reselling (the vendor play)Money & XPConfirmed12:23
Spotting and markingMoney & XPConfirmed9:20
7-9. Demolition: spawn vehicles, FOBs, armourMoney & XPConfirmed5:32
Ramming enemy helicoptersMoney & XPUnverified12:41
Methods that do not work as advertisedMoney & XPLikelyvideo
What the eight tracks are, and which is not a trackMoney & XPDisputed3:05
Exactly which actions feed which trackMoney & XPConfirmed3:05
The Season 1 XP curveMoney & XPConfirmed16:52
Support - fastest track in the game, and the fastest route to Career levelMoney & XPLikelyvideo
Recon - fastest track that needs no combat skill at allMoney & XPLikelyvideo
Medic - the track that pays you to level itMoney & XPLikelyvideo
PilotMoney & XPConfirmedvideo
Driver - the most tedious grind, and the patch's quiet winnerMoney & XPLikelyvideo
Infantry / Assault - do this lastMoney & XPLikelyvideo
Gold bars: what they are and when to convertMoney & XPDisputed7:03
Under-exploited: the buy-your-own-logistics trickMoney & XPLikelyvideo
Helicopter ramming for $23,000 in 30 secondsMoney & XPUnverified12:41
Scanning helicopters immediately before a teammate's AA killMoney & XPSingle source9:20
Buying gear from friends at spawn to bypass unlock gatesMoney & XPLikelyvideo
Buildable AA missile launcher as an XP and money printerMoney & XPDisputedvideo
Check the main-menu Black Market every few hoursMoney & XPSingle source2:36
The three tiersFOBs & BuildingConfirmed9:38
What each of the four supply types feedsFOBs & BuildingConfirmed10:34
Animation-cancel every swingFOBs & BuildingConfirmed3:22
Anchor the X by standing at maximum reachFOBs & BuildingConfirmed6:20
Dismantling refunds nothingFOBs & BuildingLikely3:39
Barbed wire: what it does and does not doFOBs & BuildingConfirmed3:53
Towers, codes and the hotzoneFOBs & BuildingConfirmedvideo
Numbers, and where they conflictFOBs & BuildingDisputed11:19
Capture, not destructionFOBs & BuildingConfirmedvideo
ExplosivesFOBs & BuildingUnverifiedvideo
Building as a low-risk income and XP routeFOBs & BuildingConfirmedvideo
Open question: is one $300 IED really enough to destroy a $7,500 FOB?FOBs & BuildingUnverifiedvideo
Under-exploited and worth testingFOBs & BuildingUnverifiedvideo
Hammer animation cancel (~2x build speed)FOBs & BuildingConfirmedvideo
Anchoring the yellow X by standing at maximum reachFOBs & BuildingConfirmedvideo
Single $300 IED destroying a $7,500 FOBFOBs & BuildingUnverifiedvideo
Park the spawn vehicle inside an Indirect Fire ShelterFOBs & BuildingConfirmed3:39
The enclosed Vanguard nestFOBs & BuildingSingle source3:13
Be first to a tower top for free high-tier gearFOBs & BuildingSingle source4:14
Buy armor every single lifeCombat & LoadoutsLikely17:30
Legs are unarmored at every tierCombat & LoadoutsConfirmed8:44
Shift to hold breath, Page Up/Down to zeroCombat & LoadoutsLikely1:29
The gun in your hands decides the trackCombat & LoadoutsConfirmed16:33
Never bandage yourself if a teammate canCombat & LoadoutsConfirmed2:29
Take the free Emergency Resuscitator every spawnCombat & LoadoutsConfirmed2:07
Recon: skip the Scout Rifle TDCombat & LoadoutsConfirmed6:12
Legs are unarmored at every tierCombat & LoadoutsConfirmed8:44
The leg metaCombat & LoadoutsConfirmed8:44
Armor weight is a real cost, not a rounding errorCombat & LoadoutsConfirmed14:52
When AP actually unlocks, and what it costsCombat & LoadoutsLikely8:52
Test it yourself in ten minutesCombat & LoadoutsConfirmed8:04
Weight classes and the two sprint typesCombat & LoadoutsConfirmed1:58
ParachutesCombat & LoadoutsConfirmed5:07
The mappingCombat & LoadoutsConfirmed16:33
Attachments are universalCombat & LoadoutsConfirmed12:27
Zeroing with Page Up and Page DownCombat & LoadoutsLikely1:29
Killcams tell the enemy where you areCombat & LoadoutsConfirmed9:45
Committed recommendation: stop at one rifle, and pick it by calibreCombat & LoadoutsDisputed1:00
Always carry one utility itemCombat & LoadoutsConfirmed16:33
Reading bodiesCombat & LoadoutsLikely11:03
Shotguns and close rangeCombat & LoadoutsConfirmed5:37
SidearmsCombat & LoadoutsDisputed8:04
The revive ladderCombat & LoadoutsConfirmed2:07
Take the free resuscitator every single lifeCombat & LoadoutsConfirmed2:07
Bandage others, never yourselfCombat & LoadoutsConfirmed2:29
The defibrillator is the inflection pointCombat & LoadoutsConfirmed4:10
Loot the downed player's own resuscitatorCombat & LoadoutsConfirmed10:55
Revive farming: the three income layersCombat & LoadoutsConfirmed4:33
The medic weapon ladderCombat & LoadoutsConfirmed1:47
Do not buy the Scout Rifle TDCombat & LoadoutsConfirmed6:12
Spotting economicsCombat & LoadoutsConfirmed6:12
The spot ladder: spotting tools by level and costCombat & LoadoutsConfirmed8:54
Ghillie suits and the killcam blockCombat & LoadoutsConfirmed9:45
Buy this: Infantry loadoutsCombat & LoadoutsLikely2:43
Buy this: Medic loadoutsCombat & LoadoutsLikely2:43
Buy this: Support loadoutsCombat & LoadoutsLikely2:43
What to buy each life, by bankrollCombat & LoadoutsLikely17:30
Fair: looting a downed teammate's own resuscitator to revive themCombat & LoadoutsConfirmed10:55
Unverified: one $300 IED reportedly destroys a $7,500 FOBCombat & LoadoutsUnverifiedvideo
Unclear: defibrillator friendly fireCombat & LoadoutsSingle sourcevideo
Free spawn vehicles you do not have to buyVehicles & Fire SupportLikely4:07
Step zero: the firing rangeVehicles & Fire SupportConfirmed0:43
Flares, lock tones and the flare-baiting trickVehicles & Fire SupportConfirmed5:15
Passenger parachutes and the passenger listVehicles & Fire SupportConfirmed5:07
Do not fire an RPG out of a helicopterVehicles & Fire SupportSingle source12:01
Drop-off requests, unlocking the aircraft, and tipsVehicles & Fire SupportConfirmed3:31
Passenger economics, fines and the empty-seat ruleVehicles & Fire SupportConfirmed0:43
Logistics: crates, pallets and dropping themVehicles & Fire SupportConfirmed12:23
Which gun platform, and how to fly itVehicles & Fire SupportLikely4:15
Roles: what to buy and whyVehicles & Fire SupportLikely10:26
The vehicle inventory rule, fuel and repairsVehicles & Fire SupportConfirmed4:15
How it arrives and what it doesVehicles & Fire SupportConfirmed4:49
The antenna: disabling an enemy APC without killing itVehicles & Fire SupportConfirmed4:31
Killing an enemy APC outrightVehicles & Fire SupportLikely5:32
Counters beyond anti-tank infantryVehicles & Fire SupportLikely15:32
Running a tank: logistics, loadout and whether it paysVehicles & Fire SupportSingle source1:21
The Talon SAM emplacementVehicles & Fire SupportConfirmed9:20
Learn to fly in the firing range, not in a matchVehicles & Fire SupportConfirmed0:43
Buy a $100 Basic Parachute before you boardVehicles & Fire SupportConfirmed5:07
Hold your flares until you see smokeVehicles & Fire SupportConfirmed5:15
Team-killing costs $1,500 per playerVehicles & Fire SupportConfirmed0:43
Open question: the spawn-vehicle destruction payoutVehicles & Fire SupportDisputed5:50
Open question: the free match-start vehiclesVehicles & Fire SupportUnverified4:07
Helicopter ramming for cashVehicles & Fire SupportSingle sourcevideo
Recon scanning helicopters just before a teammate's AA kills themVehicles & Fire SupportSingle sourcevideo
Shooting the APC roof antenna to disable enemy spawnsVehicles & Fire SupportConfirmed4:31
Running the SPH-2: from purchase to first shotVehicles & Fire SupportSingle source4:42
Fast ranging without the math: estimate, one test shot, correctVehicles & Fire SupportLikely4:52
Stand in the hotzone: you count double and everything pays doubleWinning & TeamplayConfirmed6:45
Capture towers and post your code digitWinning & TeamplayConfirmedvideo
Join a squad; proximity voice leaks to the enemyWinning & TeamplayConfirmed0:56
Right-click the map as a helicopter passenger to request a drop-offWinning & TeamplayConfirmed1:42
Team kills cost $1,500 per playerWinning & TeamplayConfirmedvideo
The hotzone doubles everythingWinning & TeamplayConfirmed6:45
Moving the hotzone: tower codes and the drillWinning & TeamplayConfirmed11:05
DISPUTED: do drills share a cooldown?Winning & TeamplayDisputed4:02
The money follows the objective, so there is no trade-offWinning & TeamplayConfirmed10:00
The winning shape: a squad moving with the hotzone, with medicsWinning & TeamplayLikely10:00
The two channels, and the one that leaksWinning & TeamplayConfirmed0:56
Creating or joining a squadWinning & TeamplayConfirmed0:56
Pings, map marks and the drop-off requestWinning & TeamplayConfirmed1:42
What to say on comms: a script for beginnersWinning & TeamplayConfirmed3:21
Play with people. If you cannot, play near people.Winning & TeamplayConfirmed18:22
Learn the map for free in the firing rangeWinning & TeamplayLikely5:15
Keybinds you will want on day oneWinning & TeamplayConfirmed9:11
Mistake 5: shooting your own teamWinning & TeamplayConfirmedvideo
Mistake 6: learning to fly with passengers aboardWinning & TeamplayConfirmedvideo
Mistake 10: talking tactics on proximityWinning & TeamplayConfirmedvideo
Mistake 13: capturing a tower and not posting the code digitWinning & TeamplaySingle sourcevideo
C2: Scan a helicopter just before a friendly AA kills itWinning & TeamplaySingle source9:20
C3: Buildable AA missile launcher "absolutely prints money and experience"Winning & TeamplayLikely6:33
C8: Shared vehicle XPWinning & TeamplaySingle source11:16
C9: Buy gear you have not unlockedWinning & TeamplaySingle source9:51
C10: Ramming enemy helicopters with your ownWinning & TeamplayUnverified12:41
Do drills share a cooldown, and is drill-stacking the strongest win condition in the game?Winning & TeamplayDisputed4:02
Does the tower code persist across a tower being recaptured?Winning & TeamplayUnverifiedvideo
Under-exploited mechanics nobody in the corpus has built a strategy aroundWinning & TeamplaySingle source5:15
Helicopter controls: turn on mouse control, then test the assists one at a timeWinning & TeamplayLikely0:42
DemoMan0351: WARDOGS tips cited in the Field Manual | WARDOGS Actual