| What each of the four supply types feeds | FOBs & Building | Confirmed | 8:29 |
| Animation-cancel every swing | FOBs & Building | Confirmed | 9:08 |
| Anchor the X by standing at maximum reach | FOBs & Building | Confirmed | 9:22 |
| Wall height is the whole game | FOBs & Building | Likely | video |
| Pallets versus crates versus backpacks | FOBs & Building | Confirmed | video |
| Doors, gates and prying | FOBs & Building | Confirmed | video |
| Climbing, vaulting and roofs | FOBs & Building | Confirmed | video |
| Hammer animation cancel (~2x build speed) | FOBs & Building | Confirmed | video |
| Anchoring the yellow X by standing at maximum reach | FOBs & Building | Confirmed | video |
| Tac vests add hotkey slots, not storage | Combat & Loadouts | Confirmed | 2:02 |
| Two mags plus one loose stack | Combat & Loadouts | Confirmed | 2:38 |
| Shift to hold breath, Page Up/Down to zero | Combat & Loadouts | Likely | 6:06 |
| Take the free Emergency Resuscitator every spawn | Combat & Loadouts | Confirmed | 7:35 |
| Pry tools open doors, never gates | Combat & Loadouts | Confirmed | 0:07 |
| Magazines, loose ammo, and the C key | Combat & Loadouts | Confirmed | 2:38 |
| Tac vests give hotkey slots, not capacity (the Tarkov carryover myth) | Combat & Loadouts | Confirmed | 2:02 |
| Breath-hold, holster and lean | Combat & Loadouts | Confirmed | 6:06 |
| Doors vs gates: the asymmetry that decides every FOB assault | Combat & Loadouts | Confirmed | 0:07 |
| Take the free resuscitator every single life | Combat & Loadouts | Confirmed | 7:35 |
| Loot the downed player's own resuscitator | Combat & Loadouts | Confirmed | 7:35 |
| Passenger parachutes and the passenger list | Vehicles & Fire Support | Confirmed | 4:42 |
| Logistics: crates, pallets and dropping them | Vehicles & Fire Support | Confirmed | 6:12 |
| Range: the coordinate math, worked out | Vehicles & Fire Support | Confirmed | 6:38 |
| Rate of fire: preload, C-cancel, and reloading in the kill cam | Vehicles & Fire Support | Confirmed | 6:29 |
| Buy a $100 Basic Parachute before you board | Vehicles & Fire Support | Confirmed | 4:42 |
| Mortar range is Pythagoras on map coordinates | Vehicles & Fire Support | Confirmed | 6:38 |
| Press C to cancel the shell cam, R to preload | Vehicles & Fire Support | Confirmed | 6:29 |
| Reading the map: zoom, grid, coordinates | Winning & Teamplay | Confirmed | 5:42 |
| Learn the map for free in the firing range | Winning & Teamplay | Likely | 7:02 |
| Keybinds you will want on day one | Winning & Teamplay | Confirmed | 2:02 |
| C13: Animation-cancel your hammer swings | Winning & Teamplay | Confirmed | 9:08 |
| C14: Stand at the edge of your build range | Winning & Teamplay | Confirmed | 9:22 |
| Does faction uniform camouflage measurably change detection range? | Winning & Teamplay | Unverified | video |
| Under-exploited mechanics nobody in the corpus has built a strategy around | Winning & Teamplay | Single source | video |