WARDOGS Actual
● CreatorAll creators49 entries

LiteralWedgeOfCheese

3 videos in the manual's sources. The rating on each entry is for the claim across every source, not a grade of this creator.

Videos

Entries their videos back

EntryChapterRatingWatch
Buy binoculars on every loadoutMoney & XPConfirmed1:44
Season 1 cumulative XP milestonesMoney & XPConfirmed2:06
Spawn-vehicle delivery and guardingMoney & XPConfirmed11:28
FOB building and operating emplacementsMoney & XPConfirmed4:32
Spotting and markingMoney & XPConfirmed1:44
The Season 1 XP curveMoney & XPConfirmed2:06
Driver - the most tedious grind, and the patch's quiet winnerMoney & XPLikely11:28
Buildable AA missile launcher as an XP and money printerMoney & XPDisputedvideo
The FOB itselfFOBs & BuildingConfirmed3:44
Animation-cancel every swingFOBs & BuildingConfirmed6:37
The minimum viable openingFOBs & BuildingConfirmed3:22
Wall height is the whole gameFOBs & BuildingLikely10:16
Barbed wire: what it does and does not doFOBs & BuildingConfirmed10:16
Corner towers and the sniper turretFOBs & BuildingLikely3:20
Should you build on a tower? Genuinely disputedFOBs & BuildingDisputedvideo
How to build a tower FOB properlyFOBs & BuildingSingle sourcevideo
Placement: line of sight is everythingFOBs & BuildingLikelyvideo
The sniper-proof AA nestFOBs & BuildingSingle sourcevideo
The SAM operator is defencelessFOBs & BuildingConfirmedvideo
Forward refuel and repairFOBs & BuildingLikely5:42
Doors, gates and pryingFOBs & BuildingConfirmedvideo
Climbing, vaulting and roofsFOBs & BuildingConfirmedvideo
Solo tower viability after Season 1FOBs & BuildingSingle sourcevideo
What building paysFOBs & BuildingDisputed4:04
Building as a low-risk income and XP routeFOBs & BuildingConfirmed4:43
Open question: is there an object placement limit?FOBs & BuildingUnverified7:02
Under-exploited and worth testingFOBs & BuildingUnverifiedvideo
Hammer animation cancel (~2x build speed)FOBs & BuildingConfirmedvideo
Park the spawn vehicle inside an Indirect Fire ShelterFOBs & BuildingConfirmed11:04
Tower FOB with outer walls: airlock the stairs, gate toward HQFOBs & BuildingSingle source1:19
Turn snapping off for angled walls and firing slitsFOBs & BuildingLikely3:51
Anti-vehicle mines as a Support levelling routeFOBs & BuildingSingle source6:51
No placement cap found on anti-vehicle minesFOBs & BuildingSingle source7:02
Two stacked Hesco blocks pass a height limit a Hesco wall hitsFOBs & BuildingSingle source12:09
An unbuilt sandbag as a firing stepFOBs & BuildingSingle source9:36
Spotting economicsCombat & LoadoutsConfirmed1:53
Intel: blanket-marking as a passive income strategyCombat & LoadoutsSingle source1:53
Fair: spot credit persisting after the mark expiresCombat & LoadoutsLikely1:53
The Talon SAM emplacementVehicles & Fire SupportConfirmed1:44
Levelling Driver toward the tank: APC runs, then the UralVehicles & Fire SupportConfirmed2:19
Running the SPH-2: from purchase to first shotVehicles & Fire SupportSingle source6:05
Capture towers and post your code digitWinning & TeamplayConfirmed10:56
Moving the hotzone: tower codes and the drillWinning & TeamplayConfirmed10:56
DISPUTED: do drills share a cooldown?Winning & TeamplayDisputed10:56
The money follows the objective, so there is no trade-offWinning & TeamplayConfirmed2:24
Map-specific notesWinning & TeamplaySingle source0:29
C1: Spot payouts pay regardless of who kills the targetWinning & TeamplayConfirmed1:53
Do drills share a cooldown, and is drill-stacking the strongest win condition in the game?Winning & TeamplayDisputed10:56
Mobile or garaged: where should the spawn vehicle live?Winning & TeamplaySingle source11:40
LiteralWedgeOfCheese: WARDOGS tips cited in the Field Manual | WARDOGS Actual